This game is licensed for personal, private use only. If you plan to use it for any commercial purpose, public event, business, organization, school, fundraiser, church, promotional activity, paid event, or any use that generates revenue or provides a commercial benefit, you must purchase a Commercial License.
- Type Download
- SKU 1920GG
- Age Range 16 to Adult
- Minimum # of Players 8 Suspects
- Max Players (Main Game) 15 Suspects
- Max # Available (Sold Separately) 55 Suspects (Packs Sold Separately)
- Difficulty Rating Moderate, 5/10
- Roles Co-Ed (See Host Character List)
- Game Duration 2 to 4 Hours Average (Flexible Timeline)
- Setting At Hal Sapone’s Grand Gatsby Speakeasy during Prohibition, where two rival crime families gather to negotiate a long-awaited truce.
- Game Format Murder | Guided Clue Mingling | 4 Rounds
- Vibe & Content Notes Clean Speakeasy Fun * Mobster-Flapper Drama * Rival Gang Suspense
- Publication Date 2006. Last Revised: 2024
A glamorous 1920s murder mystery party game. This Prohibition-era mystery is packed with mobsters, flappers, bootlegging, blackmail, secret relationships, and deadly rivalries at a Chicago speakeasy.
Murder Mystery Party Game Synopsis:
It is the height of Prohibition in 1920s Chicago, and a mob war is brewing between the South Side Gangsters and the Northern Chicago Mob Outfit. The two ruthless crime bosses, Hal Sapone and Beanie O’Dannon, have finally reached an agreement concerning bootlegging operations in Chicago. They have decided to combine their resources and cooperate in future criminal ventures. On the surface, this strategy seems a bit like attempting to bail out a sinking ship with tin cups. Gangsters from the north and south have recently been spotted together at speakeasies throughout Chicago, but the tension between the rival organizations remains thick enough to cut with a knife. So far, the fragile alliance has prevented the gratuitous bloodshed of the past.
Part of the truce’s success may be attributed to the fact that both crime bosses have found new dames, creating additional ties between the two factions. The gangs have set an official date to meet at Hal Sapone’s Grand Gatsby Speakeasy and resolve their remaining differences. Will the two underground organizations finally settle their disputes, or will a massive melee rekindle the fatal flames between them? You have received an invitation to the gathering at the Grand Gatsby Speakeasy. This is where your story begins.
Host a Large Group Game:
-
Main Game: 15 characters
- 8 characters are required, and 7 are optional.
-
Expansion Pack #1: 14 additional characters
- Sold separately.
-
Expansion Pack #2: 14 additional characters
- Sold separately.
- Designed to be added after Expansion Pack #1.
-
Expansion Pack #3: 12 additional characters
- Sold separately.
- Designed to be added after Expansion Packs #1 and #2.
- Expands the game to 55 unique characters.
All 55 available roles are unique suspect characters. This game does not use duplicate team roles.
This is the instant download version of the game. Simply download, print, and prepare everything you need to play, with no shipping fees or delivery wait.
PDF files included:
- Host Instructions
- Printable Game Materials
- Solution
- Optional Extras, such as the free invitation
For the boxed kit, also called the Party Pack, use the link provided on the product page.
Printing Tips
For the best results, open and print the files using Adobe Acrobat Reader, available free from Adobe.com. Other PDF viewers may alter fonts, spacing, colors, page sizing, or interactive features.
- Download the PDF files to your computer and note where you save them before opening or printing.
- Select Actual Size or 100% Scale unless the instructions specify otherwise.
- Do not select Fit to Page, as this may resize cards, labels, or other game materials.
- Confirm that the paper size is set to US Letter, 8.5 × 11 inches.
- Print one test page before printing the complete game.
- Use standard printer paper for any worksheets or investigation sheets.
- Use heavier paper for invitations, clue cards, and other materials that will be handled during the game.
- Print in color when possible for the intended appearance.
- Do not select double-sided printing.
- Allow ink to dry completely before cutting, folding, or assembling the materials.
Printer settings and results may vary by printer.